Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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ioMD2.hpp
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31 
32 #if !defined(LoadMD2_INCLUDE_ONCE)
33 #define LoadMD2_INCLUDE_ONCE
34 
35 #include <vlGraphics/Actor.hpp>
36 #include <vlGraphics/Geometry.hpp>
37 #include <vlCore/VirtualFile.hpp>
40 
41 namespace vl
42 {
43 //-----------------------------------------------------------------------------
44  VLGRAPHICS_EXPORT ref<ResourceDatabase> loadMD2(const String& path);
45  VLGRAPHICS_EXPORT ref<ResourceDatabase> loadMD2(VirtualFile* file);
46 //---------------------------------------------------------------------------
47 // LoadWriterMD2
48 //---------------------------------------------------------------------------
53  {
55 
56  public:
57  LoadWriterMD2(): ResourceLoadWriter("|md2|", "|md2|") {}
58 
60  {
61  return loadMD2(path);
62  }
63 
65  {
66  return loadMD2(file);
67  }
68 
70  bool writeResource(const String& /*path*/, ResourceDatabase* /*resource*/) const
71  {
72  return false;
73  }
74 
76  bool writeResource(VirtualFile* /*file*/, ResourceDatabase* /*resource*/) const
77  {
78  return false;
79  }
80  };
81 //---------------------------------------------------------------------------
82 }
83 
84 #endif
An abstract class representing a file.
Definition: VirtualFile.hpp:60
The LoadWriterMD2 class is a ResourceLoadWriter capable of reading MD2 files.
Definition: ioMD2.hpp:52
The String class implements an advanced UTF16 (Unicode BMP) string manipulation engine.
Definition: String.hpp:62
VLGRAPHICS_EXPORT ref< ResourceDatabase > loadMD2(const String &path)
Definition: ioMD2.cpp:126
#define VL_INSTRUMENT_CLASS(ClassName, BaseClass)
Definition: TypeInfo.hpp:122
bool writeResource(VirtualFile *, ResourceDatabase *) const
Not supported yet.
Definition: ioMD2.hpp:76
Visualization Library main namespace.
ref< ResourceDatabase > loadResource(const String &path) const
Definition: ioMD2.hpp:59
bool writeResource(const String &, ResourceDatabase *) const
Not supported yet.
Definition: ioMD2.hpp:70
The ref<> class is used to reference-count an Object.
Definition: Object.hpp:55
The ResourceLoadWriter class is an abstract class used to implement read/write support for one or mor...
The ResourceDatabase class contains and manipulates a set of resources.
ref< ResourceDatabase > loadResource(VirtualFile *file) const
Definition: ioMD2.hpp:64