Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Public Member Functions | Public Attributes | List of all members
vl::ShaderNode::UniformInfo Struct Reference

ShaderNode's representation of a Uniform. More...

#include <ShaderNode.hpp>

Public Member Functions

 UniformInfo (Uniform *unif=NULL, EInheritance inheritance=IN_Propagate)
 

Public Attributes

ref< UniformmUniform
 
EInheritance mInheritance
 

Detailed Description

ShaderNode's representation of a Uniform.

Definition at line 69 of file ShaderNode.hpp.

Constructor & Destructor Documentation

◆ UniformInfo()

vl::ShaderNode::UniformInfo::UniformInfo ( Uniform unif = NULL,
EInheritance  inheritance = IN_Propagate 
)
inline

Definition at line 71 of file ShaderNode.hpp.

Member Data Documentation

◆ mInheritance

EInheritance vl::ShaderNode::UniformInfo::mInheritance

Definition at line 74 of file ShaderNode.hpp.

◆ mUniform

ref<Uniform> vl::ShaderNode::UniformInfo::mUniform

Definition at line 73 of file ShaderNode.hpp.


The documentation for this struct was generated from the following file: