Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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COLLADA color or texture input. More...
#include <DaeHelpers.hpp>
Public Attributes | |
fvec4 | mColor |
ref< Dae::Sampler2D > | mSampler |
std::string | mTexCoord |
Additional Inherited Members | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
COLLADA color or texture input.
Definition at line 333 of file DaeHelpers.hpp.
fvec4 vl::Dae::ColorOrTexture::mColor |
Definition at line 335 of file DaeHelpers.hpp.
Referenced by vl::DaeLoader::parseColor(), and vl::DaeLoader::setup_vl_Effect().
ref<Dae::Sampler2D> vl::Dae::ColorOrTexture::mSampler |
Definition at line 336 of file DaeHelpers.hpp.
Referenced by vl::DaeLoader::parseColor(), and vl::DaeLoader::setup_vl_Effect().
std::string vl::Dae::ColorOrTexture::mTexCoord |
Definition at line 337 of file DaeHelpers.hpp.
Referenced by vl::DaeLoader::parseColor().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:56.
© Copyright Michele Bosi. All rights reserved.