Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Attributes | List of all members
vl::Dae::ColorOrTexture Struct Reference

COLLADA color or texture input. More...

#include <DaeHelpers.hpp>

+ Inheritance diagram for vl::Dae::ColorOrTexture:

Public Attributes

fvec4 mColor
 
ref< Dae::Sampler2DmSampler
 
std::string mTexCoord
 

Additional Inherited Members

- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 
- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Detailed Description

COLLADA color or texture input.

Definition at line 333 of file DaeHelpers.hpp.

Member Data Documentation

◆ mColor

fvec4 vl::Dae::ColorOrTexture::mColor

Definition at line 335 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseColor(), and vl::DaeLoader::setup_vl_Effect().

◆ mSampler

ref<Dae::Sampler2D> vl::Dae::ColorOrTexture::mSampler

Definition at line 336 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseColor(), and vl::DaeLoader::setup_vl_Effect().

◆ mTexCoord

std::string vl::Dae::ColorOrTexture::mTexCoord

Definition at line 337 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseColor().


The documentation for this struct was generated from the following file: