Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Molecule.hpp File Reference
#include <vlMolecule/link_config.hpp>
#include <vlMolecule/Atom.hpp>
#include <vlMolecule/Bond.hpp>
#include <vlGraphics/Geometry.hpp>
#include <vlGraphics/Actor.hpp>
#include <vlGraphics/ActorTree.hpp>
#include <vlGraphics/Text.hpp>
#include <vlCore/String.hpp>
#include <vlCore/KeyValues.hpp>

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Classes

class  vl::Molecule
 The Molecule class is used to manage and render 3D molecular structures. More...
 

Namespaces

 vl
 Visualization Library main namespace.
 

Enumerations

enum  vl::EMoleculeStyle { vl::MS_AtomsOnly, vl::MS_BallAndStick, vl::MS_Sticks, vl::MS_Wireframe }
 Defines the main molecule styles. More...
 

Functions

VLMOLECULE_EXPORT bool vl::loadMOL2 (const String &path, std::vector< ref< Molecule > > &structures)
 Loads a Tripos MOL2 file. More...
 
VLMOLECULE_EXPORT bool vl::loadMOL2 (VirtualFile *vfile, std::vector< ref< Molecule > > &structures)
 Loads a Tripos MOL2 file. More...