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Visualization Library 2.0.0-b5
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <stdio.h>#include <stdlib.h>#include <string.h>#include <strings.h>#include <sys/types.h>#include <sys/stat.h>#include <sys/wait.h>#include <unistd.h>#include <dirent.h>#include <math.h>#include <signal.h>#include <time.h>#include <ft2build.h>Go to the source code of this file.
Macros | |
| #define | true 1 |
| #define | false 0 |
| #define | forever for (;;) |
| #define | GOOD_FONTS_DIR "/home/wl/freetype-testfonts" |
Functions | |
| int | main (int argc, char **argv) |
| #define false 0 |
Definition at line 50 of file ftrandom.c.
Referenced by vlX::VisitorExportToVLB::visitArray().
| #define forever for (;;) |
Definition at line 51 of file ftrandom.c.
| #define GOOD_FONTS_DIR "/home/wl/freetype-testfonts" |
Definition at line 59 of file ftrandom.c.
| #define true 1 |
Definition at line 49 of file ftrandom.c.
Referenced by vl::ObjLoader::loadOBJ().
Visualization Library 2.0.0-b5 Reference Documentation
Updated on Mon Feb 10 2020 02:44:55.
© Copyright Michele Bosi. All rights reserved.