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Visualization Library 2.0.0-b3
A lightweight C++ OpenGL middleware for 2D/3D graphics
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Base cass for all class wrappers implementing the translation to/from its VLX representation. More...
#include <VLXClassWrapper.hpp>
Inheritance diagram for vl::VLXClassWrapper:Public Member Functions | |
| virtual ref< Object > | importVLX (VLXSerializer &s, const VLXStructure *st)=0 |
| virtual ref< VLXStructure > | exportVLX (VLXSerializer &s, const Object *obj)=0 |
Public Member Functions inherited from vl::Object | |
| Object () | |
| Constructor. More... | |
| Object (const Object &other) | |
| Copy constructor: copies the name, ref count mutex and user data. More... | |
| Object & | operator= (const Object &other) |
| Copy operator: copies the object's name, ref count mutex and user data. More... | |
| const std::string & | objectName () const |
| The name of the object, by default set to the object's class name. More... | |
| void | setObjectName (const char *name) |
| The name of the object, by default set to the object's class name in debug builds. More... | |
| void | setObjectName (const std::string &name) |
| The name of the object, by default set to the object's class name in debug builds. More... | |
| void | setRefCountMutex (IMutex *mutex) |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| IMutex * | refCountMutex () |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| const IMutex * | refCountMutex () const |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| int | referenceCount () const |
| Returns the number of references of an object. More... | |
| void | incReference () const |
| Increments the reference count of an object. More... | |
| void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
| void | setAutomaticDelete (bool autodel_on) |
| If set to true the Object is deleted when its reference count reaches 0. More... | |
| bool | automaticDelete () const |
| If set to true the Object is deleted when its reference count reaches 0. More... | |
| template<class T > | |
| T * | as () |
| Casts an Object to the specified class. More... | |
| template<class T > | |
| const T * | as () const |
| Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
| virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
| std::string | mObjectName |
| IMutex * | mRefCountMutex |
| int | mReferenceCount |
| bool | mAutomaticDelete |
Base cass for all class wrappers implementing the translation to/from its VLX representation.
Definition at line 45 of file VLXClassWrapper.hpp.
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pure virtual |
Implemented in vl::VLXClassWrapper_TextureSampler, vl::VLXClassWrapper_TexParameter, vl::VLXClassWrapper_Texture, vl::VLXClassWrapper_ActorEventCallback, vl::VLXClassWrapper_Material, vl::VLXClassWrapper_Normal, vl::VLXClassWrapper_SecondaryColor, vl::VLXClassWrapper_Color, vl::VLXClassWrapper_VertexAttrib, vl::VLXClassWrapper_GLSLShader, vl::VLXClassWrapper_GLSLProgram, vl::VLXClassWrapper_ClipPlane, vl::VLXClassWrapper_Light, vl::VLXClassWrapper_Transform, vl::VLXClassWrapper_Viewport, vl::VLXClassWrapper_Camera, vl::VLXClassWrapper_Actor, vl::VLXClassWrapper_Effect, vl::VLXClassWrapper_LODEvaluator, vl::VLXClassWrapper_Shader, vl::VLXClassWrapper_Uniform, vl::VLXClassWrapper_ResourceDatabase, vl::VLXClassWrapper_PatchParameter, vl::VLXClassWrapper_DrawCall, vl::VLXClassWrapper_Geometry, and vl::VLXClassWrapper_Array.
Referenced by vl::VLXSerializer::exportVLX().
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pure virtual |
Implemented in vl::VLXClassWrapper_TextureSampler, vl::VLXClassWrapper_TexParameter, vl::VLXClassWrapper_Texture, vl::VLXClassWrapper_ActorEventCallback, vl::VLXClassWrapper_Material, vl::VLXClassWrapper_Normal, vl::VLXClassWrapper_SecondaryColor, vl::VLXClassWrapper_Color, vl::VLXClassWrapper_VertexAttrib, vl::VLXClassWrapper_GLSLShader, vl::VLXClassWrapper_GLSLProgram, vl::VLXClassWrapper_ClipPlane, vl::VLXClassWrapper_Light, vl::VLXClassWrapper_Transform, vl::VLXClassWrapper_Viewport, vl::VLXClassWrapper_Camera, vl::VLXClassWrapper_Actor, vl::VLXClassWrapper_Effect, vl::VLXClassWrapper_LODEvaluator, vl::VLXClassWrapper_Shader, vl::VLXClassWrapper_Uniform, vl::VLXClassWrapper_ResourceDatabase, vl::VLXClassWrapper_PatchParameter, vl::VLXClassWrapper_DrawCall, vl::VLXClassWrapper_Geometry, and vl::VLXClassWrapper_Array.
Referenced by vl::VLXSerializer::importVLX().
Visualization Library 2.0.0-b3 Reference Documentation
Updated on Tue Feb 7 2017 00:26:11.
© Copyright Michele Bosi. All rights reserved.