Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
Visualization Library uses the CMake building system to target several platforms and compilers.
At the moment Visualization Library supports the following development platforms:
Note that CMake supports many other platforms and operating systems as well, in which you can probably also run Visualization Library.
Please visit http://www.cmake.org to download the latest 2.6.x CMake distribution for your operating system.
In order to compile Visualization Library with CMake you have to understand a few simple concepts that remain valid for all the platforms. When building Visualization Library you will need 3 directories:
Run CMake, select the source directory and the build directory, then press the Configure button:
Select your building environment and press the Finish button:
The basic build environment is ready:
Variables overview:
make install under Unix-like environments or build the INSTALL project under Visual Studio.Press the Configure button, you should see something similar to:
If you would like to reset your configuration go to the menu File -> Delete Cache.
To finalize and generate the building environment press Generate. Now you can close CMake and go to the specified build directory. If you are using a Unix-like environment you can simply type make then make install. If you are using Visual Studio you just need to double click on the VisualizationLibrarySDK.sln file and build the BUILD_ALL project and then the INSTALL project.
You are now ready to use Visualization Library!
This is a convenience list of third party libraries used by Visualization Library: