Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::MultiDrawElementsUInt Member List

This is the complete list of members for vl::MultiDrawElementsUInt, including all inherited members.
applyPatchParameters() const vl::DrawCall [inline, protected]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
baseVertices() const vl::MultiDrawElementsBase [inline]
baseVertices()vl::MultiDrawElementsBase [inline]
className()vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
clearLocalBuffer()vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
clone() constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
compute_pointer_vector()vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, protected, virtual]
countIndices() const vl::DrawCall [inline]
countVector() const vl::MultiDrawElementsBase [inline]
decReference()vl::Object [inline]
deleteVBOs()vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
DrawCall()vl::DrawCall [inline]
handle() constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
incReference()vl::Object [inline]
indexIterator() constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
indices()vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline]
indices() constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline]
instances() const vl::DrawCall [inline, virtual]
isEnabled() const vl::DrawCall [inline]
mAutomaticDeletevl::Object [protected]
mBaseVerticesvl::MultiDrawElementsBase [protected]
mCountVectorvl::MultiDrawElementsBase [protected]
mEnabledvl::DrawCall [protected]
mIndexBuffervl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [protected]
mNULLPointerVectorvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [protected]
mObjectNamevl::Object [protected]
mPatchParametervl::DrawCall [protected]
mPointerVectorvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [protected]
mPrimitiveRestartEnabledvl::MultiDrawElementsBase [protected]
mPrimitiveRestartIndexvl::MultiDrawElementsBase [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [protected]
mTypevl::DrawCall [protected]
MultiDrawElements(EPrimitiveType primitive=PT_TRIANGLES)vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline]
MultiDrawElementsUInt(EPrimitiveType primitive=PT_TRIANGLES)vl::MultiDrawElementsUInt [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const MultiDrawElements &other)vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline]
vl::MultiDrawElementsBase::operator=(const DrawCall &other)vl::DrawCall [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
patchParameter()vl::DrawCall [inline]
patchParameter() const vl::DrawCall [inline]
pointerVector() constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline]
primitiveRestartEnabled() const vl::MultiDrawElementsBase [inline]
primitiveRestartIndex() const vl::MultiDrawElementsBase [inline]
primitiveType() const vl::DrawCall [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
render(bool use_vbo) constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBaseVertices(const std::vector< GLint > &base_verts)vl::MultiDrawElementsBase [inline]
setCountVector(const std::vector< GLsizei > &vcount)vl::MultiDrawElementsBase [inline]
setEnabled(bool enable)vl::DrawCall [inline]
setObjectName(const std::string &name)vl::Object [inline]
setPatchParameter(PatchParameter *patch_param)vl::DrawCall [inline]
setPrimitiveRestartEnabled(bool enabled)vl::MultiDrawElementsBase [inline]
setPrimitiveRestartIndex(GLuint index)vl::MultiDrawElementsBase [inline]
setPrimitiveType(EPrimitiveType type)vl::DrawCall [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
triangleIterator() constvl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [virtual]
updateVBOs(bool discard_local_data=false, bool force_update=false)vl::MultiDrawElements< GL_UNSIGNED_INT, ArrayUInt1 > [inline, virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v2011.05.1144 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Tue Sep 13 2011 21:59:15.
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