Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
The LoadWriterAC3D class is a ResourceLoadWriter capable of reading AC3D files. More...
#include <vlAC3D.hpp>
Public Member Functions | |
| virtual const char * | className () |
| Returns the name of the class. | |
| LoadWriterAC3D () | |
| ref< ResourceDatabase > | loadResource (const String &path) const |
| ref< ResourceDatabase > | loadResource (VirtualFile *file) const |
| bool | writeResource (const String &, ResourceDatabase *) const |
| Not supported yet. | |
| bool | writeResource (VirtualFile *, ResourceDatabase *) const |
| Not supported yet. | |
The LoadWriterAC3D class is a ResourceLoadWriter capable of reading AC3D files.
Definition at line 73 of file vlAC3D.hpp.
| vl::LoadWriterAC3D::LoadWriterAC3D | ( | ) | [inline] |
Definition at line 77 of file vlAC3D.hpp.
| virtual const char* vl::LoadWriterAC3D::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::ResourceLoadWriter.
Definition at line 76 of file vlAC3D.hpp.
| ref<ResourceDatabase> vl::LoadWriterAC3D::loadResource | ( | const String & | path ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
Definition at line 79 of file vlAC3D.hpp.
References vl::loadAC3D().
| ref<ResourceDatabase> vl::LoadWriterAC3D::loadResource | ( | VirtualFile * | file ) | const [inline, virtual] |
Implements vl::ResourceLoadWriter.
Definition at line 84 of file vlAC3D.hpp.
References vl::loadAC3D().
| bool vl::LoadWriterAC3D::writeResource | ( | const String & | , |
| ResourceDatabase * | |||
| ) | const [inline, virtual] |
| bool vl::LoadWriterAC3D::writeResource | ( | VirtualFile * | , |
| ResourceDatabase * | |||
| ) | const [inline, virtual] |