Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Hint Class Reference

RenderState wrapping the OpenGL function glHint(), see also http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::Hint:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 Hint ()
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void setPerspectiveCorrectionHint (EHintMode mode)
void setPolygonSmoohtHint (EHintMode mode)
void setLineSmoothHint (EHintMode mode)
void setPointSmoothHint (EHintMode mode)
void setFogHint (EHintMode mode)
void setGenerateMipmapHint (EHintMode mode)
EHintMode perspectiveCorrectionHint () const
EHintMode polygonSmoohtHint () const
EHintMode lineSmoothHint () const
EHintMode pointSmoothHint () const
EHintMode fogHint () const
EHintMode generateMipmapHint () const

Protected Attributes

EHintMode mPerspectiveCorrectionHint
EHintMode mPointSmoothHint
EHintMode mLineSmoothHint
EHintMode mPolygonSmoothHint
EHintMode mFogHint
EHintMode mGenerateMipmapHint

Detailed Description

RenderState wrapping the OpenGL function glHint(), see also http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml for more information.

See also:
Shader, Effect, Actor

Definition at line 201 of file Shader.hpp.


Constructor & Destructor Documentation

vl::Hint::Hint (  ) [inline]

Definition at line 204 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::Hint::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 210 of file Shader.hpp.

virtual ERenderState vl::Hint::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 212 of file Shader.hpp.

References vl::RS_Hint.

void Hint::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 210 of file Shader.cpp.

References vl::OpenGLContext::isCompatible(), mFogHint, mGenerateMipmapHint, mLineSmoothHint, mPerspectiveCorrectionHint, mPointSmoothHint, mPolygonSmoothHint, and VL_CHECK_OGL.

void vl::Hint::setPerspectiveCorrectionHint ( EHintMode  mode ) [inline]

Definition at line 216 of file Shader.hpp.

void vl::Hint::setPolygonSmoohtHint ( EHintMode  mode ) [inline]

Definition at line 217 of file Shader.hpp.

void vl::Hint::setLineSmoothHint ( EHintMode  mode ) [inline]

Definition at line 218 of file Shader.hpp.

void vl::Hint::setPointSmoothHint ( EHintMode  mode ) [inline]

Definition at line 219 of file Shader.hpp.

void vl::Hint::setFogHint ( EHintMode  mode ) [inline]

Definition at line 220 of file Shader.hpp.

void vl::Hint::setGenerateMipmapHint ( EHintMode  mode ) [inline]

Definition at line 221 of file Shader.hpp.

EHintMode vl::Hint::perspectiveCorrectionHint (  ) const [inline]

Definition at line 223 of file Shader.hpp.

EHintMode vl::Hint::polygonSmoohtHint (  ) const [inline]

Definition at line 224 of file Shader.hpp.

EHintMode vl::Hint::lineSmoothHint (  ) const [inline]

Definition at line 225 of file Shader.hpp.

EHintMode vl::Hint::pointSmoothHint (  ) const [inline]

Definition at line 226 of file Shader.hpp.

EHintMode vl::Hint::fogHint (  ) const [inline]

Definition at line 227 of file Shader.hpp.

EHintMode vl::Hint::generateMipmapHint (  ) const [inline]

Definition at line 228 of file Shader.hpp.


Member Data Documentation

Definition at line 231 of file Shader.hpp.

Referenced by apply().

Definition at line 232 of file Shader.hpp.

Referenced by apply().

Definition at line 233 of file Shader.hpp.

Referenced by apply().

Definition at line 234 of file Shader.hpp.

Referenced by apply().

Definition at line 235 of file Shader.hpp.

Referenced by apply().

Definition at line 236 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1144 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Tue Sep 13 2011 21:59:17.
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