Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::DepthFunc Class Reference

RenderState wrapping the OpenGL function glDepthFunc(), see also http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::DepthFunc:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 DepthFunc (EFunction depthfunc=FU_LESS)
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EFunction depthfunc)
EFunction depthFunc () const

Protected Attributes

EFunction mDepthFunc

Detailed Description

RenderState wrapping the OpenGL function glDepthFunc(), see also http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_DEPTH_TEST

Definition at line 283 of file Shader.hpp.


Constructor & Destructor Documentation

vl::DepthFunc::DepthFunc ( EFunction  depthfunc = FU_LESS ) [inline]

Definition at line 286 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::DepthFunc::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 290 of file Shader.hpp.

virtual ERenderState vl::DepthFunc::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 291 of file Shader.hpp.

References vl::RS_DepthFunc.

void DepthFunc::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 248 of file Shader.cpp.

References mDepthFunc, and VL_CHECK_OGL.

void vl::DepthFunc::set ( EFunction  depthfunc ) [inline]

Definition at line 293 of file Shader.hpp.

EFunction vl::DepthFunc::depthFunc (  ) const [inline]

Definition at line 294 of file Shader.hpp.


Member Data Documentation

Definition at line 296 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1144 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Tue Sep 13 2011 21:59:17.
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