Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlCore/ResourceDatabase.hpp File Reference

#include <vlCore/Object.hpp>
#include <vlCore/String.hpp>
#include <vector>
#include <algorithm>

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Classes

class  vl::ResourceDatabase
 The ResourceDatabase class contains and manipulates a set of resources. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Functions

VLCORE_EXPORT bool vl::canLoad (const String &path)
 Short version of defLoadWriterManager()->canLoad(path).
VLCORE_EXPORT bool vl::canWrite (const String &path)
 Short version of defLoadWriterManager()->canWrite(path).
VLCORE_EXPORT bool vl::canLoad (VirtualFile *file)
 Short version of defLoadWriterManager()->canLoad(file).
VLCORE_EXPORT bool vl::canWrite (VirtualFile *file)
 Short version of defLoadWriterManager()->canWrite(file).
VLCORE_EXPORT ref
< ResourceDatabase
vl::loadResource (const String &path, bool quick=true)
 Short version of defLoadWriterManager()->loadResource(path,quick).
VLCORE_EXPORT ref
< ResourceDatabase
vl::loadResource (VirtualFile *file, bool quick=true)
 Short version of defLoadWriterManager()->loadResource(file,quick).

Visualization Library v2011.05.1144 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Tue Sep 13 2011 21:59:02.
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