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00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://www.visualizationlibrary.com */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #ifndef Renderer_INCLUDE_ONCE 00033 #define Renderer_INCLUDE_ONCE 00034 00035 #include <vlGraphics/RendererAbstract.hpp> 00036 #include <vlGraphics/ProjViewTransfCallback.hpp> 00037 #include <vlGraphics/Shader.hpp> 00038 #include <map> 00039 00040 namespace vl 00041 { 00042 //----------------------------------------------------------------------------- 00043 // Renderer 00044 //----------------------------------------------------------------------------- 00047 class VLGRAPHICS_EXPORT Renderer: public RendererAbstract 00048 { 00049 public: 00050 virtual const char* className() { return "vl::Renderer"; } 00051 00052 Renderer(); 00053 00054 virtual ~Renderer() {} 00055 00058 virtual const RenderQueue* render(const RenderQueue* in_render_queue, Camera* camera, Real frame_clock); 00059 00060 void setProjViewTransfCallback(ProjViewTransfCallback* callback) { mProjViewTransfCallback = callback; } 00061 00062 const ProjViewTransfCallback* projViewTransfCallback() const { return mProjViewTransfCallback.get(); } 00063 00064 ProjViewTransfCallback* projViewTransfCallback() { return mProjViewTransfCallback.get(); } 00065 00067 const std::map<unsigned int, ref<Shader> >& shaderOverrideMask() const { return mShaderOverrideMask; } 00068 00070 std::map<unsigned int, ref<Shader> >& shaderOverrideMask() { return mShaderOverrideMask; } 00071 00072 bool isEnabled(unsigned int mask) { return (mask & mEnableMask) != 0; } 00073 00075 void setRenderTarget(RenderTarget* render_target) { mRenderTarget = render_target; } 00076 00078 const RenderTarget* renderTarget() const { return mRenderTarget.get(); } 00079 00081 RenderTarget* renderTarget() { return mRenderTarget.get(); } 00082 00083 protected: 00084 ref<RenderTarget> mRenderTarget; 00085 00086 // used to reset the OpenGL states & enables at the end of the rendering. 00087 vl::ref<EnableSet> mDummyEnables; 00088 vl::ref<RenderStateSet> mDummyStateSet; 00089 00090 std::map<unsigned int, ref<Shader> > mShaderOverrideMask; 00091 00092 ref<ProjViewTransfCallback> mProjViewTransfCallback; 00093 }; 00094 //------------------------------------------------------------------------------ 00095 } 00096 00097 #endif