Visualization Library 2.0.0-b3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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VLXWrappers.hpp File Reference
#include <vlCore/VLXClassWrapper.hpp>
#include <vlCore/VLXRegistry.hpp>
#include <vlCore/VLXSerializer.hpp>
#include <vlCore/VLXValue.hpp>
#include <vlCore/vlxutils.hpp>

Go to the source code of this file.

Namespaces

 vl
 Visualization Library main namespace.
 

Macros

#define VL_SERIALIZER_VERSION   100
 
#define VLX_IMPORT_CHECK_RETURN(Condition, Obj)
 
#define VLX_IMPORT_CHECK_RETURN_NULL(Condition, Obj)
 

Functions

VLXValue vl::export_AABB (const AABB &aabb)
 
AABB vl::import_AABB (const VLXStructure *vlx)
 
VLXValue vl::export_Sphere (const Sphere &sphere)
 
Sphere vl::import_Sphere (const VLXStructure *vlx)
 

Macro Definition Documentation

◆ VL_SERIALIZER_VERSION

#define VL_SERIALIZER_VERSION   100

Definition at line 41 of file VLXWrappers.hpp.

◆ VLX_IMPORT_CHECK_RETURN

#define VLX_IMPORT_CHECK_RETURN (   Condition,
  Obj 
)

◆ VLX_IMPORT_CHECK_RETURN_NULL

#define VLX_IMPORT_CHECK_RETURN_NULL (   Condition,
  Obj 
)
Value:
if (!(Condition)) \
{ \
s.signalImportError( Say("Line %n : condition failed : %s\n\tsee %s : %n\n") << (Obj).lineNumber() << #Condition << __FILE__ << __LINE__ ); \
return NULL; \
}
#define NULL
Definition: OpenGLDefs.hpp:81

Definition at line 50 of file VLXWrappers.hpp.

Referenced by vl::VLXClassWrapper_Array::importVLX().