Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Texture.hpp File Reference
#include <vlCore/String.hpp>
#include <vlCore/Vector4.hpp>
#include <vlCore/Image.hpp>
#include <vlGraphics/BufferObject.hpp>

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class  vl::TexParameter
 Wraps the OpenGL function glTexParameter(), see also for more information. More...
class  vl::Texture
 Wraps an OpenGL texture object representing and managing all the supported texture types. More...
class  vl::Texture::SetupParams
 SetupParams wraps all the parameters needed to crate a Texture. More...


 Visualization Library main namespace.