Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Effect.hpp File Reference
#include <vlGraphics/Renderable.hpp>
#include <vlGraphics/LODEvaluator.hpp>
#include <vlGraphics/Shader.hpp>
#include <vlCore/Collection.hpp>
#include <vector>

Go to the source code of this file.


class  vl::ShaderPasses
 A sequence of Shader objects each of which represent a rendering pass. More...
class  vl::Effect
 Defines the sequence of Shader objects used to render an Actor. More...


 Visualization Library main namespace.