Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/vlOBJ.hpp File Reference

#include <vl/String.hpp>
#include <vl/Geometry.hpp>
#include <vl/ResourceLoadWriter.hpp>
#include <vl/ResourceDatabase.hpp>
#include <map>

Classes

class  vl::LoadWriterOBJ
 The LoadWriterOBJ class is a ResourceLoadWriter capable of reading OBJ files. More...
class  vl::ObjTexture
 Represents a Wavefront OBJ texture. See also ObjMaterial and ObjLoader. More...
class  vl::ObjMaterial
 Represents a Wavefront OBJ material as loaded from an MTL file. See also ObjLoader. More...
class  vl::ObjMesh
 Represents a Wavefront OBJ mesh. See also ObjLoader. More...
class  vl::ObjLoader
 Loads a Wavefront OBJ file. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Functions

ref< ResourceDatabasevl::loadOBJ (const String &path)
 Loads a Wavefront OBJ file. See also ObjLoader.
ref< ResourceDatabasevl::loadOBJ (VirtualFile *file)
 Loads a Wavefront OBJ file. See also ObjLoader.

Visualization Library v2010.11.1125 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Nov 26 2010 03:13:27.
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