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Wraps an OpenGL texture object representing and managing all the supported texture types. More...
#include <Texture.hpp>
Classes | |
| class | SetupParams |
| The SetupParams function wraps all the parameters needed to crate a Texture. More... | |
Public Member Functions | |
| virtual const char * | className () |
| Returns the name of the class. | |
| Texture (const String &image_path, ETextureFormat format=TF_RGBA, bool mipmaps=true, bool border=false) | |
| Constructs a texture from the specified file. | |
| Texture (Image *image, ETextureFormat format=TF_RGBA, bool mipmaps=true, bool border=false) | |
| Constructs a texture from the specified image. | |
| Texture (int width, ETextureFormat format=TF_RGBA, bool border=false) | |
| Constructs an empty 1D texture. | |
| Texture (int width, int height, ETextureFormat format=TF_RGBA, bool border=false) | |
| Constructs an empty 2D texture. | |
| Texture (int width, int height, int depth, ETextureFormat format=TF_RGBA, bool border=false) | |
| Constructs an empty 3D texture. | |
| Texture () | |
Constructs an null texture that can be initialized later using one of the prepareTexture*() functions or calling createTexture(). | |
| ~Texture () | |
| Destructor. | |
| TexParameter * | getTexParameter () |
| The TexParameter object associated to a Texture. | |
| const TexParameter * | getTexParameter () const |
| The TexParameter object associated to a Texture. | |
| bool | createTexture () |
Creates a texture using the parameters specified by the last prepareTexture*() called. | |
| bool | createTexture (ETextureDimension tex_dimension, ETextureFormat tex_format, int w, int h, int d, bool border) |
| Creates an empty texture, with no mipmaps, of the specified type, format and dimensions. | |
| bool | setMipLevel (int mip_level, Image *img, bool gen_mipmaps) |
| Copies the texture image to the specified mip-maping level. | |
| void | prepareTexture1D (int width, ETextureFormat format, bool border=false) |
| Prepares for creation an empty 1D texture. | |
| void | prepareTexture1D (const String &image_path, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a 1D texture from the specified file. | |
| void | prepareTexture1D (Image *image, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a 1D texture from the specified image. | |
| void | prepareTexture2D (int width, int height, ETextureFormat format, bool border=false) |
| Prepares for creation an empty 2D texture. | |
| void | prepareTexture2D (const String &image_path, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a 2D texture from the specified file. | |
| void | prepareTexture2D (Image *image, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a 2D texture from the specified image. | |
| void | prepareTexture3D (int width, int height, int depth, ETextureFormat format, bool border=false) |
| Prepares for creation an empty 3D texture. | |
| void | prepareTexture3D (const String &image_path, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a 3D texture from the specified file. | |
| void | prepareTexture3D (Image *image, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a 3D texture from the specified image. | |
| void | prepareTextureCubemap (int width, int height, ETextureFormat format, bool border=false) |
| Prepares for creation an empty cubemap texture. | |
| void | prepareTextureCubemap (const String &image_path, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a cubemap texture from the specified file. | |
| void | prepareTextureCubemap (Image *image, ETextureFormat format, bool mipmaps=true, bool border=false) |
| Prepares for creation a cubemap texture from the specified image. | |
| void | prepareTexture1DArray (int width, int count, ETextureFormat format) |
| Prepares for creation an empty 1D array texture. | |
| void | prepareTexture1DArray (const String &image_path, ETextureFormat format, bool mipmaps=true) |
| Prepares for creation a 1d texture array from the specified file. | |
| void | prepareTexture1DArray (Image *image, ETextureFormat format, bool mipmaps=true) |
| Prepares for creation a 1d texture array from the specified image. | |
| void | prepareTexture2DArray (int width, int height, int count, ETextureFormat format) |
| Prepares for creation an empty 2D array texture. | |
| void | prepareTexture2DArray (const String &image_path, ETextureFormat format, bool mipmaps=true) |
| Prepares for creation a 2d texture array from the specified file. | |
| void | prepareTexture2DArray (Image *image, ETextureFormat format, bool mipmaps=true) |
| Prepares for creation a 2d texture array from the specified image. | |
| void | prepareTextureRectangle (int width, int height, ETextureFormat format) |
| Prepares for creation an empty texture rectangle. | |
| void | prepareTextureRectangle (const String &image_path, ETextureFormat format) |
| Prepares for creation a texture rectangle from the specified file. | |
| void | prepareTextureRectangle (Image *image, ETextureFormat format) |
| Prepares for creation a texture rectangle from the specified image. | |
| bool | isValid () const |
Returns true if the current texture configuration seems valid. | |
| unsigned int | handle () const |
| OpenGL texture handle as returned by glGenTextures(). | |
| void | setHandle (unsigned int id) |
| OpenGL texture handle as returned by glGenTextures(). | |
| void | setDimension (ETextureDimension dimension) |
The texture type (1d, 2d, cubemap etc.) as specified by the target parameter of glTexImage*(). | |
| ETextureDimension | dimension () const |
The texture type (1d, 2d, cubemap etc.) as specified by the target parameter of glTexImage*(). | |
| void | setInternalFormat (ETextureFormat format) |
The texture internal format as pecified by the internalFormat parameter of glTexImage*(). | |
| ETextureFormat | internalFormat () const |
The texture internal format as pecified by the internalFormat parameter of glTexImage*(). | |
| void | setWidth (int x) |
| The horizontal dimension of the texture in texels. | |
| int | width () const |
| The horizontal dimension of the texture in texels. | |
| void | setHeight (int y) |
| The vertical dimension of the texture in texels. | |
| int | height () const |
| The vertical dimension of the texture in texels. | |
| void | setDepth (int z) |
| The z dimension of the texture in texels. | |
| int | depth () const |
| The z dimension of the texture in texels. | |
| void | setBorder (bool border) |
| Whether the texture has a 1 pixel texture border or not. | |
| bool | border () const |
| Whether the texture has a 1 pixel texture border or not. | |
| const SetupParams * | setupParams () const |
| See SetupParams. | |
| SetupParams * | setupParams () |
| See SetupParams. | |
| void | setSetupParams (SetupParams *setup_params) |
| See SetupParams. | |
Static Public Member Functions | |
| static bool | supports (ETextureDimension tex_dimension, ETextureFormat tex_format, int mip_level, EImageDimension img_dimension, int w, int h, int d, bool border, bool verbose) |
| Checks whether the specified texture type, format and dimension combination is supported by the current OpenGL driver. | |
| static bool | isCompressedFormat (int format) |
Returns true if the specified format is compressed. | |
Protected Attributes | |
| unsigned int | mHandle |
| TexParameter | mTexParameter |
| ref< SetupParams > | mSetupParams |
| ETextureFormat | mFormat |
| ETextureDimension | mDimension |
| int | mWidth |
| int | mHeight |
| int | mDepth |
| bool | mBorder |
Wraps an OpenGL texture object representing and managing all the supported texture types.
| Texture::Texture | ( | const String & | image_path, |
| ETextureFormat | format = TF_RGBA, |
||
| bool | mipmaps = true, |
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| bool | border = false |
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| ) |
Constructs a texture from the specified file.
| Texture::Texture | ( | Image * | image, |
| ETextureFormat | format = TF_RGBA, |
||
| bool | mipmaps = true, |
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| bool | border = false |
||
| ) |
Constructs a texture from the specified image.
| Texture::Texture | ( | int | width, |
| ETextureFormat | format = TF_RGBA, |
||
| bool | border = false |
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| ) |
Constructs an empty 1D texture.
| Texture::Texture | ( | int | width, |
| int | height, | ||
| ETextureFormat | format = TF_RGBA, |
||
| bool | border = false |
||
| ) |
Constructs an empty 2D texture.
| Texture::Texture | ( | int | width, |
| int | height, | ||
| int | depth, | ||
| ETextureFormat | format = TF_RGBA, |
||
| bool | border = false |
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| ) |
Constructs an empty 3D texture.
| Texture::Texture | ( | ) |
Constructs an null texture that can be initialized later using one of the prepareTexture*() functions or calling createTexture().
| Texture::~Texture | ( | ) |
Destructor.
| virtual const char* vl::Texture::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::Object.
| TexParameter* vl::Texture::getTexParameter | ( | ) | [inline] |
The TexParameter object associated to a Texture.
| const TexParameter* vl::Texture::getTexParameter | ( | ) | const [inline] |
The TexParameter object associated to a Texture.
| bool Texture::createTexture | ( | ) |
Creates a texture using the parameters specified by the last prepareTexture*() called.
| bool Texture::createTexture | ( | ETextureDimension | tex_dimension, |
| ETextureFormat | tex_format, | ||
| int | w, | ||
| int | h, | ||
| int | d, | ||
| bool | border | ||
| ) |
Creates an empty texture, with no mipmaps, of the specified type, format and dimensions.
| bool Texture::setMipLevel | ( | int | mip_level, |
| Image * | img, | ||
| bool | gen_mipmaps | ||
| ) |
Copies the texture image to the specified mip-maping level.
This function can be useful to specify one by one the mipmapping images or to create texture animation effects. mip_level The mip-mapping level to be modified. img The Image containing the pixels to be copied into the specified mip-mapping level. gen_mipmaps If true automatically generates the mip-mapping images for the levels below mip_level.
| void vl::Texture::prepareTexture1D | ( | int | width, |
| ETextureFormat | format, | ||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation an empty 1D texture.
| void vl::Texture::prepareTexture1D | ( | const String & | image_path, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a 1D texture from the specified file.
| void vl::Texture::prepareTexture1D | ( | Image * | image, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a 1D texture from the specified image.
| void vl::Texture::prepareTexture2D | ( | int | width, |
| int | height, | ||
| ETextureFormat | format, | ||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation an empty 2D texture.
| void vl::Texture::prepareTexture2D | ( | const String & | image_path, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a 2D texture from the specified file.
| void vl::Texture::prepareTexture2D | ( | Image * | image, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a 2D texture from the specified image.
| void vl::Texture::prepareTexture3D | ( | int | width, |
| int | height, | ||
| int | depth, | ||
| ETextureFormat | format, | ||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation an empty 3D texture.
| void vl::Texture::prepareTexture3D | ( | const String & | image_path, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a 3D texture from the specified file.
| void vl::Texture::prepareTexture3D | ( | Image * | image, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a 3D texture from the specified image.
| void vl::Texture::prepareTextureCubemap | ( | int | width, |
| int | height, | ||
| ETextureFormat | format, | ||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation an empty cubemap texture.
| void vl::Texture::prepareTextureCubemap | ( | const String & | image_path, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a cubemap texture from the specified file.
| void vl::Texture::prepareTextureCubemap | ( | Image * | image, |
| ETextureFormat | format, | ||
| bool | mipmaps = true, |
||
| bool | border = false |
||
| ) | [inline] |
Prepares for creation a cubemap texture from the specified image.
| void vl::Texture::prepareTexture1DArray | ( | int | width, |
| int | count, | ||
| ETextureFormat | format | ||
| ) | [inline] |
Prepares for creation an empty 1D array texture.
| void vl::Texture::prepareTexture1DArray | ( | const String & | image_path, |
| ETextureFormat | format, | ||
| bool | mipmaps = true |
||
| ) | [inline] |
Prepares for creation a 1d texture array from the specified file.
| void vl::Texture::prepareTexture1DArray | ( | Image * | image, |
| ETextureFormat | format, | ||
| bool | mipmaps = true |
||
| ) | [inline] |
Prepares for creation a 1d texture array from the specified image.
| void vl::Texture::prepareTexture2DArray | ( | int | width, |
| int | height, | ||
| int | count, | ||
| ETextureFormat | format | ||
| ) | [inline] |
Prepares for creation an empty 2D array texture.
| void vl::Texture::prepareTexture2DArray | ( | const String & | image_path, |
| ETextureFormat | format, | ||
| bool | mipmaps = true |
||
| ) | [inline] |
Prepares for creation a 2d texture array from the specified file.
| void vl::Texture::prepareTexture2DArray | ( | Image * | image, |
| ETextureFormat | format, | ||
| bool | mipmaps = true |
||
| ) | [inline] |
Prepares for creation a 2d texture array from the specified image.
| void vl::Texture::prepareTextureRectangle | ( | int | width, |
| int | height, | ||
| ETextureFormat | format | ||
| ) | [inline] |
Prepares for creation an empty texture rectangle.
| void vl::Texture::prepareTextureRectangle | ( | const String & | image_path, |
| ETextureFormat | format | ||
| ) | [inline] |
Prepares for creation a texture rectangle from the specified file.
| void vl::Texture::prepareTextureRectangle | ( | Image * | image, |
| ETextureFormat | format | ||
| ) | [inline] |
Prepares for creation a texture rectangle from the specified image.
| bool Texture::isValid | ( | ) | const |
Returns true if the current texture configuration seems valid.
| unsigned int vl::Texture::handle | ( | ) | const [inline] |
OpenGL texture handle as returned by glGenTextures().
| void vl::Texture::setHandle | ( | unsigned int | id ) | [inline] |
OpenGL texture handle as returned by glGenTextures().
| void vl::Texture::setDimension | ( | ETextureDimension | dimension ) | [inline] |
The texture type (1d, 2d, cubemap etc.) as specified by the target parameter of glTexImage*().
| ETextureDimension vl::Texture::dimension | ( | ) | const [inline] |
The texture type (1d, 2d, cubemap etc.) as specified by the target parameter of glTexImage*().
| void vl::Texture::setInternalFormat | ( | ETextureFormat | format ) | [inline] |
The texture internal format as pecified by the internalFormat parameter of glTexImage*().
| ETextureFormat vl::Texture::internalFormat | ( | ) | const [inline] |
The texture internal format as pecified by the internalFormat parameter of glTexImage*().
| void vl::Texture::setWidth | ( | int | x ) | [inline] |
The horizontal dimension of the texture in texels.
| int vl::Texture::width | ( | ) | const [inline] |
The horizontal dimension of the texture in texels.
| void vl::Texture::setHeight | ( | int | y ) | [inline] |
The vertical dimension of the texture in texels.
| int vl::Texture::height | ( | ) | const [inline] |
The vertical dimension of the texture in texels.
| void vl::Texture::setDepth | ( | int | z ) | [inline] |
The z dimension of the texture in texels.
| int vl::Texture::depth | ( | ) | const [inline] |
The z dimension of the texture in texels.
| void vl::Texture::setBorder | ( | bool | border ) | [inline] |
Whether the texture has a 1 pixel texture border or not.
| bool vl::Texture::border | ( | ) | const [inline] |
Whether the texture has a 1 pixel texture border or not.
| const SetupParams* vl::Texture::setupParams | ( | ) | const [inline] |
See SetupParams.
| SetupParams* vl::Texture::setupParams | ( | ) | [inline] |
See SetupParams.
| void vl::Texture::setSetupParams | ( | SetupParams * | setup_params ) | [inline] |
See SetupParams.
| bool Texture::supports | ( | ETextureDimension | tex_dimension, |
| ETextureFormat | tex_format, | ||
| int | mip_level, | ||
| EImageDimension | img_dimension, | ||
| int | w, | ||
| int | h, | ||
| int | d, | ||
| bool | border, | ||
| bool | verbose | ||
| ) | [static] |
Checks whether the specified texture type, format and dimension combination is supported by the current OpenGL driver.
| bool Texture::isCompressedFormat | ( | int | format ) | [static] |
Returns true if the specified format is compressed.
unsigned int vl::Texture::mHandle [protected] |
TexParameter vl::Texture::mTexParameter [protected] |
ref<SetupParams> vl::Texture::mSetupParams [protected] |
ETextureFormat vl::Texture::mFormat [protected] |
ETextureDimension vl::Texture::mDimension [protected] |
int vl::Texture::mWidth [protected] |
int vl::Texture::mHeight [protected] |
int vl::Texture::mDepth [protected] |
bool vl::Texture::mBorder [protected] |