Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlVG/VectorGraphics.hpp File Reference

#include <vl/Image.hpp>
#include <vl/Text.hpp>
#include <vl/Effect.hpp>
#include <vl/SceneManager.hpp>
#include <vl/Clear.hpp>
#include <vl/Scissor.hpp>

Classes

class  vlVG::VectorGraphics
 The VectorGraphics class is used in conjuction with SceneManagerVectorGraphics to generate and render 2D vector graphics. More...
class  vlVG::VectorGraphics::ImageState
class  vlVG::VectorGraphics::State

Namespaces

namespace  vlVG
 

The Vector Graphics namespace.


Enumerations

enum  vlVG::ETextureMode { vlVG::TextureMode_Clamp, vlVG::TextureMode_Repeat }
 

Defines how the texture is applied to the rendering primitive.

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enum  vlVG::EPolygonStipple {
  vlVG::PolygonStipple_Solid, vlVG::PolygonStipple_Dot, vlVG::PolygonStipple_Chain, vlVG::PolygonStipple_HLine,
  vlVG::PolygonStipple_VLine
}
 

Poligon stipple patterns.

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enum  vlVG::ELineStipple {
  vlVG::LineStipple_Solid, vlVG::LineStipple_Dot, vlVG::LineStipple_Dash, vlVG::LineStipple_Dash4,
  vlVG::LineStipple_Dash8, vlVG::LineStipple_DashDot, vlVG::LineStipple_DashDotDot
}
 

Line stipple patterns.

More...

Visualization Library v2010.11.1125 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Nov 26 2010 03:13:27.
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