Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]
Classes | Namespaces

C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/RayIntersector.hpp File Reference

#include <vl/Ray.hpp>
#include <vl/Actor.hpp>
#include <vl/Geometry.hpp>
#include <vl/Vector4.hpp>
#include <vl/Matrix4.hpp>
#include <vl/Frustum.hpp>

Classes

class  vl::RayIntersection
 The RayIntersection encapsulates all the information relative to a Ray/Actor intersection. More...
class  vl::RayIntersectionGeometry
 The RayIntersectionGeometry encapsulates all the information relative to a Ray/Actor intersection, providing also extra information relative to the intersection on the Geometry in use by the Actor. More...
class  vl::RayIntersector
 The RayIntersector class is used to detect the intersection points between a Ray and a set of Actor[s]. More...

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v2010.11.1125 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Nov 26 2010 03:13:26.
Permission is granted to use this page to write and publish articles regarding Visualization Library.