Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlMolecule/Molecule.hpp File Reference

#include <vlMolecule/Atom.hpp>
#include <vlMolecule/Bond.hpp>
#include <vl/Geometry.hpp>
#include <vl/KeyValues.hpp>
#include <vl/Actor.hpp>
#include <vl/ActorTree.hpp>
#include <vl/Text.hpp>
#include <vl/String.hpp>

Classes

class  vlMolecule::Molecule
 The Molecule class is used to manage and render 3D molecular structures. More...

Namespaces

namespace  vlMolecule
 

The Molecule Visualization namespace.


Enumerations

enum  vlMolecule::EMoleculeStyle { vlMolecule::MS_AtomsOnly, vlMolecule::MS_BallAndStick, vlMolecule::MS_Sticks, vlMolecule::MS_Wireframe }
 

Defines the main molecule styles.

More...

Functions

bool vlMolecule::loadMOL2 (const vl::String &path, std::vector< vl::ref< Molecule > > &structures)
 Loads a Tripos MOL2 file.
bool vlMolecule::loadMOL2 (vl::VirtualFile *vfile, std::vector< vl::ref< Molecule > > &structures)
 Loads a Tripos MOL2 file.

Visualization Library v2010.11.1125 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Fri Nov 26 2010 03:13:27.
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