Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
[Home] [Tutorials] [All Classes] [Grouped Classes]
Classes | Enumerations

vlVG Namespace Reference

The Vector Graphics namespace. More...

Classes

class  SceneManagerVectorGraphics
 The SceneManagerVectorGraphics class is a SceneManager that contains VectorGraphics objects. More...
class  VectorGraphics
 The VectorGraphics class is used in conjuction with SceneManagerVectorGraphics to generate and render 2D vector graphics. More...

Enumerations

enum  ETextureMode { TextureMode_Clamp, TextureMode_Repeat }
 

Defines how the texture is applied to the rendering primitive.

More...
enum  EPolygonStipple {
  PolygonStipple_Solid, PolygonStipple_Dot, PolygonStipple_Chain, PolygonStipple_HLine,
  PolygonStipple_VLine
}
 

Poligon stipple patterns.

More...
enum  ELineStipple {
  LineStipple_Solid, LineStipple_Dot, LineStipple_Dash, LineStipple_Dash4,
  LineStipple_Dash8, LineStipple_DashDot, LineStipple_DashDotDot
}
 

Line stipple patterns.

More...

Detailed Description

The Vector Graphics namespace.


Enumeration Type Documentation

Defines how the texture is applied to the rendering primitive.

Enumerator:
TextureMode_Clamp 

The texture is stretched over the primitive.

TextureMode_Repeat 

The texture is repeated over the primitive.

Poligon stipple patterns.

Enumerator:
PolygonStipple_Solid 

The poligon is completely filled (default)

PolygonStipple_Dot 
PolygonStipple_Chain 
PolygonStipple_HLine 
PolygonStipple_VLine 

Line stipple patterns.

Enumerator:
LineStipple_Solid 

The line is completely filled (default)

LineStipple_Dot 
LineStipple_Dash 
LineStipple_Dash4 
LineStipple_Dash8 
LineStipple_DashDot 
LineStipple_DashDotDot 

Visualization Library v2010.11.1123 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Thu Nov 18 2010 02:08:18.
Permission is granted to use this page to write and publish articles regarding Visualization Library.