Base class for the OpenGL texture state wrapper classes.
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#include <RenderState.hpp>
List of all members.
Detailed Description
Base class for the OpenGL texture state wrapper classes.
- See also:
- Shader, Effect, Actor, RenderState
Constructor & Destructor Documentation
| vl::TextureState::TextureState |
( |
) |
[inline] |
Member Function Documentation
| virtual const char* vl::TextureState::className |
( |
) |
[inline, virtual] |
| int vl::TextureState::textureUnit |
( |
) |
const [inline] |
| void vl::TextureState::setUnitIndex |
( |
int |
unit_index ) |
[inline] |
Member Data Documentation
The documentation for this class was generated from the following file:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/RenderState.hpp