Wraps the OpenGL function glStencilOp() and glStencilOpSeparate(), see also http://www.opengl.org/sdk/docs/man/xhtml/glStencilOp.xml and http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml for more information.
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#include <Shader.hpp>
List of all members.
Detailed Description
Wraps the OpenGL function glStencilOp() and glStencilOpSeparate(), see also http://www.opengl.org/sdk/docs/man/xhtml/glStencilOp.xml and http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml for more information.
- See also:
- Shader, Effect, Actor, StencilMask, StencilFunc, vl::EN_STENCIL_TEST
Constructor & Destructor Documentation
Member Function Documentation
| virtual const char* vl::StencilOp::className |
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) |
[inline, virtual] |
| virtual ERenderState vl::StencilOp::type |
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const [inline, virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
| EStencilOp vl::StencilOp::sFail_Front |
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) |
const [inline] |
| EStencilOp vl::StencilOp::dpFail_Front |
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const [inline] |
| EStencilOp vl::StencilOp::dpPass_Front |
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) |
const [inline] |
| EStencilOp vl::StencilOp::sFail_Back |
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) |
const [inline] |
| EStencilOp vl::StencilOp::dpFail_Back |
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const [inline] |
| EStencilOp vl::StencilOp::dpPass_Back |
( |
) |
const [inline] |
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.hpp
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.cpp