Wraps the OpenGL function glShadeModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml for more information.
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#include <Shader.hpp>
List of all members.
Detailed Description
Wraps the OpenGL function glShadeModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml for more information.
- See also:
- Shader, Effect, Actor
Constructor & Destructor Documentation
| vl::ShadeModel::ShadeModel |
( |
EShadeModel |
shademodel = SM_SMOOTH ) |
[inline] |
Member Function Documentation
| virtual const char* vl::ShadeModel::className |
( |
) |
[inline, virtual] |
| virtual ERenderState vl::ShadeModel::type |
( |
) |
const [inline, virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
| void vl::ShadeModel::set |
( |
EShadeModel |
shademodel ) |
[inline] |
| EShadeModel vl::ShadeModel::shadeModel |
( |
) |
const [inline] |
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.hpp
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.cpp