Wraps the OpenGL function glSampleCoverage(), see also http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml for more information.
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#include <Shader.hpp>
List of all members.
Detailed Description
Wraps the OpenGL function glSampleCoverage(), see also http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml for more information.
- See also:
- Shader, Effect, Actor, vl::EN_MULTISAMPLE, vl::EN_SAMPLE_ALPHA_TO_COVERAGE, vl::EN_SAMPLE_ALPHA_TO_ONE, vl::EN_SAMPLE_COVERAGE
Constructor & Destructor Documentation
| vl::SampleCoverage::SampleCoverage |
( |
GLclampf |
value = 1.0f, |
|
|
bool |
invert = false |
|
) |
| [inline] |
Member Function Documentation
| virtual const char* vl::SampleCoverage::className |
( |
) |
[inline, virtual] |
| virtual ERenderState vl::SampleCoverage::type |
( |
) |
const [inline, virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
| void vl::SampleCoverage::set |
( |
GLclampf |
value, |
|
|
bool |
invert |
|
) |
| [inline] |
| void vl::SampleCoverage::setValue |
( |
GLclampf |
value ) |
[inline] |
| void vl::SampleCoverage::setInvert |
( |
bool |
invert ) |
[inline] |
| GLclampf vl::SampleCoverage::value |
( |
) |
const [inline] |
| bool vl::SampleCoverage::invert |
( |
) |
const [inline] |
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.hpp
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.cpp