The RectF class represents a 2D rectangular area using float precision.
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#include <Rect.hpp>
List of all members.
Detailed Description
The RectF class represents a 2D rectangular area using float precision.
This class is mainly used to manipulate rectangles in real coordinates (as opposed to pixel coordinates). The RectI and RectF differ in the following way:
Constructor & Destructor Documentation
| vl::RectF::RectF |
( |
) |
[inline] |
| vl::RectF::RectF |
( |
float |
x, |
|
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float |
y, |
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float |
width, |
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float |
height |
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) |
| [inline] |
| vl::RectF::RectF |
( |
const RectF & |
other ) |
[inline] |
| vl::RectF::RectF |
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const Rect< float > & |
other ) |
[inline] |
Member Function Documentation
| virtual const char* vl::RectF::className |
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) |
[inline, virtual] |
| RectF& vl::RectF::operator= |
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const Rect< float > & |
other ) |
[inline] |
| RectF& vl::RectF::operator= |
( |
const RectF & |
other ) |
[inline] |
| float vl::RectF::top |
( |
) |
const [inline] |
| float vl::RectF::right |
( |
) |
const [inline] |
| fvec2 vl::RectF::bottomLeft |
( |
) |
const [inline] |
| fvec2 vl::RectF::topRight |
( |
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const [inline] |
| void vl::RectF::addPoint |
( |
const fvec2 & |
p ) |
[inline] |
The documentation for this class was generated from the following file:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Rect.hpp