The Ray class defines a ray as an origin and direction using Real precision.
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#include <Ray.hpp>
List of all members.
Detailed Description
The Ray class defines a ray as an origin and direction using Real precision.
Member Function Documentation
| const vec3& vl::Ray::direction |
( |
) |
const [inline] |
| const vec3& vl::Ray::origin |
( |
) |
const [inline] |
| void vl::Ray::setDirection |
( |
const vec3 & |
dir ) |
[inline] |
| void vl::Ray::setOrigin |
( |
const vec3 & |
orig ) |
[inline] |
Member Data Documentation
The documentation for this class was generated from the following file:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Ray.hpp