A LODEvaluator that computes the appropriate LOD based on the approximate 2d area that an Actor covers on the screen.
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#include <PixelLODEvaluator.hpp>
List of all members.
Detailed Description
A LODEvaluator that computes the appropriate LOD based on the approximate 2d area that an Actor covers on the screen.
- See also:
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Constructor & Destructor Documentation
| vl::PixelLODEvaluator::PixelLODEvaluator |
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) |
[inline] |
Member Function Documentation
| virtual const char* vl::PixelLODEvaluator::className |
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[inline, virtual] |
| int PixelLODEvaluator::evaluate |
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Actor * |
actor, |
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Camera * |
camera |
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) |
| [virtual] |
| const std::vector<float>& vl::PixelLODEvaluator::distanceRangeSet |
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[inline] |
| void vl::PixelLODEvaluator::clearPixelRangeSet |
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[inline] |
| int vl::PixelLODEvaluator::distanceRangeCount |
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const [inline] |
| float vl::PixelLODEvaluator::distanceRange |
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int |
index ) |
const [inline] |
| void PixelLODEvaluator::setPixelRangeSet |
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const std::vector< float > & |
distance_set ) |
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| void PixelLODEvaluator::addPixelRange |
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float |
distance ) |
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| void PixelLODEvaluator::setPixelRange |
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int |
index, |
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float |
distance |
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) |
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Member Data Documentation
The documentation for this class was generated from the following files: