Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| className() | vl::Object | [inline, virtual] |
| computePoint(float t) const =0 | vl::InterpolatorFVec4 | [pure virtual] |
| decReference() | vl::Object | [inline] |
| incReference() | vl::Object | [inline] |
| Interpolator() | vl::Interpolator | [inline] |
| mAutomaticDelete | vl::Object | [protected] |
| mMutex | vl::Object | [protected] |
| mObjectName | vl::Object | [protected] |
| mReferenceCount | vl::Object | [protected] |
| mutex() | vl::Object | [inline] |
| mutex() const | vl::Object | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| objectName() const | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setMutex(VirtualMutex *mutex) | vl::Object | [inline] |
| setObjectName(const std::string &name) | vl::Object | [inline] |
| ~Object() | vl::Object | [protected, virtual] |