A set of enables managed by Shader.
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#include <EnableSet.hpp>
List of all members.
Detailed Description
A set of enables managed by Shader.
This class substitutes for the most part the OpenGL functions glEnable() and glDisable().
- See also:
- Shader, Effect, Actor
Constructor & Destructor Documentation
| vl::EnableSet::EnableSet |
( |
) |
[inline] |
Member Function Documentation
| virtual const char* vl::EnableSet::className |
( |
) |
[inline, virtual] |
Returns the name of the class.
Reimplemented from vl::Object.
| void vl::EnableSet::enable |
( |
EEnable |
capability ) |
[inline] |
| void vl::EnableSet::disable |
( |
EEnable |
capability ) |
[inline] |
| const std::vector<EEnable>& vl::EnableSet::enables |
( |
) |
const [inline] |
| int vl::EnableSet::isEnabled |
( |
EEnable |
capability ) |
const [inline] |
| void vl::EnableSet::disableAll |
( |
) |
[inline] |
| bool vl::EnableSet::blendingEnabled |
( |
) |
const [inline] |
Member Data Documentation
The documentation for this class was generated from the following file:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/EnableSet.hpp