Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::DrawCall Member List

This is the complete list of members for vl::DrawCall, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::DrawCall [inline, virtual]
clone() const =0vl::DrawCall [pure virtual]
countIndices() const vl::DrawCall [inline]
decReference()vl::Object [inline]
deleteVBOs()=0vl::DrawCall [pure virtual]
DrawCall()vl::DrawCall [inline]
handle() const =0vl::DrawCall [pure virtual]
incReference()vl::Object [inline]
indexIterator() const =0vl::DrawCall [pure virtual]
instances() const vl::DrawCall [inline, virtual]
isEnabled() const vl::DrawCall [inline]
mAutomaticDeletevl::Object [protected]
mEnabledvl::DrawCall [protected]
mMutexvl::Object [protected]
mObjectNamevl::Object [protected]
mReferenceCountvl::Object [protected]
mTypevl::DrawCall [protected]
mutex()vl::Object [inline]
mutex() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const DrawCall &other)vl::DrawCall [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
primitiveType() const vl::DrawCall [inline]
referenceCount() const vl::Object [inline]
render(bool use_vbo=true) const =0vl::DrawCall [pure virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setEnabled(bool enable)vl::DrawCall [inline]
setMutex(VirtualMutex *mutex)vl::Object [inline]
setObjectName(const std::string &name)vl::Object [inline]
setPrimitiveType(EPrimitiveType type)vl::DrawCall [inline]
triangleIterator() const =0vl::DrawCall [pure virtual]
updateVBOs(bool discard_local_data=false)=0vl::DrawCall [pure virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v2010.11.1123 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Thu Nov 18 2010 02:07:59.
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