Wraps the OpenGL function glDepthMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml for more information.
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#include <Shader.hpp>
List of all members.
Detailed Description
Wraps the OpenGL function glDepthMask(), see also http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml for more information.
- See also:
- Shader, Effect, Actor
Constructor & Destructor Documentation
| vl::DepthMask::DepthMask |
( |
bool |
depthmask = true ) |
[inline] |
Member Function Documentation
| virtual const char* vl::DepthMask::className |
( |
) |
[inline, virtual] |
| virtual ERenderState vl::DepthMask::type |
( |
) |
const [inline, virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
| void vl::DepthMask::set |
( |
bool |
depthmask ) |
[inline] |
| bool vl::DepthMask::depthMask |
( |
) |
const [inline] |
Member Data Documentation
The documentation for this class was generated from the following files:
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.hpp
- C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Shader.cpp