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A Transform that aligns an Actor towards the camera. More...
#include <Billboard.hpp>
Public Member Functions | |
| Billboard () | |
| virtual const char * | className () |
| Returns the name of the class. | |
| void | setPosition (const vec3 &pos) |
| The billboard position and rotation center. | |
| void | setPosition (Real x, Real y, Real z) |
| The billboard position and rotation center. | |
| vec3 | position () |
| The billboard position and rotation center. | |
| void | setAxis (const vec3 &axis) |
| The rotation axis in world coordinates. Used only for axis aligned billboards. | |
| const vec3 & | axis () const |
| The rotation axis in world coordinates. Used only for axis aligned billboards. | |
| void | setNormal (const vec3 &normal) |
| Used only for axis aligned billboards. | |
| const vec3 & | normal () const |
| Used only for axis aligned billboards. | |
| virtual void | computeWorldMatrix (Camera *camera=NULL) |
| Computes the world matrix by concatenating the parent's world matrix with this' local matrix. | |
| EBillboardType | type () const |
| The type of the billboard. | |
| void | setType (EBillboardType type) |
| The type of the billboard. | |
Protected Attributes | |
| vec3 | mAxis |
| vec3 | mNormal |
| EBillboardType | mType |
A Transform that aligns an Actor towards the camera.
| Billboard::Billboard | ( | ) |
| virtual const char* vl::Billboard::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::Transform.
| void Billboard::setPosition | ( | const vec3 & | pos ) |
The billboard position and rotation center.
The billboard position and rotation center.
| vec3 Billboard::position | ( | ) |
The billboard position and rotation center.
| void vl::Billboard::setAxis | ( | const vec3 & | axis ) | [inline] |
The rotation axis in world coordinates. Used only for axis aligned billboards.
| const vec3& vl::Billboard::axis | ( | ) | const [inline] |
The rotation axis in world coordinates. Used only for axis aligned billboards.
| void vl::Billboard::setNormal | ( | const vec3 & | normal ) | [inline] |
Used only for axis aligned billboards.
| const vec3& vl::Billboard::normal | ( | ) | const [inline] |
Used only for axis aligned billboards.
| void Billboard::computeWorldMatrix | ( | Camera * | camera = NULL ) |
[virtual] |
Computes the world matrix by concatenating the parent's world matrix with this' local matrix.
Reimplemented from vl::Transform.
| EBillboardType vl::Billboard::type | ( | ) | const [inline] |
The type of the billboard.
| void vl::Billboard::setType | ( | EBillboardType | type ) | [inline] |
The type of the billboard.
vec3 vl::Billboard::mAxis [protected] |
vec3 vl::Billboard::mNormal [protected] |
EBillboardType vl::Billboard::mType [protected] |