Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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The A3DSTexture class represents a texture in a 3DS file. More...
#include <vl3DS.hpp>
Public Member Functions | |
| A3DSTexture () | |
Public Attributes | |
| String | mFileName |
| float | mUScale |
| float | mVScale |
| float | mUOffset |
| float | mVOffset |
| float | mRotation |
| bool | mOpt_tile |
| bool | mOpt_decal |
| bool | mOpt_mirror |
| bool | mOpt_negative |
| bool | mOpt_summed_area |
| bool | mOpt_use_alpha |
| bool | mOpt_one_channel_tint |
| bool | mOpt_ignore_alpha |
| bool | mOpt_rgb_tint |
The A3DSTexture class represents a texture in a 3DS file.
| vl::A3DSTexture::A3DSTexture | ( | ) | [inline] |
| float vl::A3DSTexture::mUScale |
| float vl::A3DSTexture::mVScale |