Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vl/Image.hpp>#include <vl/Text.hpp>#include <vl/Effect.hpp>#include <vl/SceneManager.hpp>#include <vl/Clear.hpp>#include <vl/Scissor.hpp>Classes | |
| class | vlVG::VectorGraphics |
| The VectorGraphics class is used in conjuction with SceneManagerVectorGraphics to generate and render 2D vector graphics. More... | |
| class | vlVG::VectorGraphics::ImageState |
| class | vlVG::VectorGraphics::State |
Namespaces | |
| namespace | vlVG |
The Vector Graphics namespace. | |
Enumerations | |
| enum | vlVG::ETextureMode { vlVG::TextureMode_Clamp, vlVG::TextureMode_Repeat } |
Defines how the texture is applied to the rendering primitive. More... | |
| enum | vlVG::EPolygonStipple { vlVG::PolygonStipple_Solid, vlVG::PolygonStipple_Dot, vlVG::PolygonStipple_Chain, vlVG::PolygonStipple_HLine, vlVG::PolygonStipple_VLine } |
Poligon stipple patterns. More... | |
| enum | vlVG::ELineStipple { vlVG::LineStipple_Solid, vlVG::LineStipple_Dot, vlVG::LineStipple_Dash, vlVG::LineStipple_Dash4, vlVG::LineStipple_Dash8, vlVG::LineStipple_DashDot, vlVG::LineStipple_DashDotDot } |
Line stipple patterns. More... | |