Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vl/OpenGLContext.hpp>#include <vl/Camera.hpp>#include <vl/Vector3.hpp>#include <vl/Actor.hpp>Classes | |
| class | vl::TrackballManipulator |
| This class lets you rotate a Camera or a Transform node using a vitual trackball. More... | |
Namespaces | |
| namespace | vl |
Visualization Library namespace. | |