Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/Renderer.hpp File Reference

#include <vl/Camera.hpp>
#include <vl/Renderable.hpp>
#include <vl/Shader.hpp>
#include <vl/Effect.hpp>
#include <vl/OpenGLContext.hpp>
#include <vector>
#include <map>
#include <set>

Classes

class  vl::ProjViewTranfCallback
 Vitual class used as a callback to update the state of the projection, view and transform matrices of a GLSLProgram or fixed function pipeline. More...
class  vl::ProjViewTranfCallbackStandard
 Updates the GL_MODELVIEW and GL_PROJECTION matrices of the fixed function pipeline in an optimized manner. More...
class  vl::RendererAbstract
class  vl::Renderer
 The Renderer class executes the actual rendering on the given RenderQueue. More...

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v2010.11.1123 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Thu Nov 18 2010 02:07:55.
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