Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlMolecule/Atom.hpp>#include <vlMolecule/Bond.hpp>#include <vl/Geometry.hpp>#include <vl/KeyValues.hpp>#include <vl/Actor.hpp>#include <vl/ActorTree.hpp>#include <vl/Text.hpp>#include <vl/String.hpp>Classes | |
| class | vlMolecule::Molecule |
| The Molecule class is used to manage and render 3D molecular structures. More... | |
Namespaces | |
| namespace | vlMolecule |
The Molecule Visualization namespace. | |
Enumerations | |
| enum | vlMolecule::EMoleculeStyle { vlMolecule::MS_AtomsOnly, vlMolecule::MS_BallAndStick, vlMolecule::MS_Sticks, vlMolecule::MS_Wireframe } |
Defines the main molecule styles. More... | |
Functions | |
| bool | vlMolecule::loadMOL2 (const vl::String &path, std::vector< vl::ref< Molecule > > &structures) |
| Loads a Tripos MOL2 file. | |
| bool | vlMolecule::loadMOL2 (vl::VirtualFile *vfile, std::vector< vl::ref< Molecule > > &structures) |
| Loads a Tripos MOL2 file. | |