Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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C:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/DepthSortCallback.hpp File Reference

#include <vl/Actor.hpp>
#include <vl/Geometry.hpp>
#include <vl/Camera.hpp>

Classes

class  vl::DepthSortCallback
 The DepthSortCallback class sorts the primitives of the Geometry object bound to the Actor in which the callback is installed. More...
class  vl::DepthSortCallback::Point< T >
class  vl::DepthSortCallback::Line< T >
class  vl::DepthSortCallback::Triangle< T >
class  vl::DepthSortCallback::Quad< T >
class  vl::DepthSortCallback::PrimitiveZ
class  vl::DepthSortCallback::Sorter_Back_To_Front
class  vl::DepthSortCallback::Sorter_Front_To_Back

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v2010.11.1123 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Thu Nov 18 2010 02:07:54.
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