Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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Classes | |
| class | SceneManagerVectorGraphics |
| The SceneManagerVectorGraphics class is a SceneManager that contains VectorGraphics objects. More... | |
| class | VectorGraphics |
| The VectorGraphics class is used in conjuction with SceneManagerVectorGraphics to generate and render 2D vector graphics. More... | |
Enumerations | |
| enum | ETextureMode { TextureMode_Clamp, TextureMode_Repeat } |
| Defines how the texture is applied to the rendering primitive. More... | |
| enum | EPolygonStipple { PolygonStipple_Solid, PolygonStipple_Dot, PolygonStipple_Chain, PolygonStipple_HLine, PolygonStipple_VLine } |
| Poligon stipple patterns. More... | |
| enum | ELineStipple { LineStipple_Solid, LineStipple_Dot, LineStipple_Dash, LineStipple_Dash4, LineStipple_Dash8, LineStipple_DashDot, LineStipple_DashDotDot } |
| Line stipple patterns. More... | |
| enum vlVG::ETextureMode |
| enum vlVG::ELineStipple |