Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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E:/VisualizationLibrary/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vl/math3D.hpp File Reference

#include <vl/GLSLmath.hpp>
#include <vl/Plane.hpp>
#include <cstdio>
#include <memory.h>
#include <vector>


Namespaces

namespace  vl
 Visualization Library namespace.

Functions

Real vl::randomMinMax (Real min, Real max)
 Returns a random number N that between 'min' and 'max' included.
int vl::greaterEqualPow2 (int n)
 Returns a number N that is a power of 2 and that is equal to or greater than 'n'.
int vl::smallerEqualPow2 (int n)
 Returns a number N that is a power of 2 and that is equal to or smaller than 'n'.
void vl::extractPlanes (Plane *planes, const mat4 &modelviewproj)
 Extracts the 6 frustum planes for the given model-view-projection matrix.

Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:49 2009.
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