Visualization Library
A lightweight C++ OpenGL middleware for 2D/3D graphics
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~
- n -
name() :
vl::Object
,
vl::PlyLoader::PlyPropertyAbstract
,
vlMolecule::AtomInfo
,
vl::PlyLoader::PlyElement
nearFarClippingPlanesOptimized() :
vl::Camera
nearPlane() :
vl::Camera
newElement() :
vl::PlyLoader
newToken() :
vl::RenderQueue
next() :
vl::ResourceDatabase
ni() :
vl::ObjMaterial
nlerp() :
vl::quat
normal() :
vl::Billboard
,
vl::Plane
,
vl::PolygonSimplifier::Triangle
,
vl::Portal
normal1() :
vl::EdgeExtractor::Edge
normal2() :
vl::EdgeExtractor::Edge
normalArray() :
vl::Geometry
,
vl::ObjLoader
normalHQ() :
vlVolume::Volume
normalize() :
vl::VertexAttributeArray
,
vl::Vector4< scalar_type >
,
vl::quat
,
vl::ArrayAbstract
,
vl::Vector2< scalar_type >
,
vl::Array< vector_type, scalar_type, gl_size, gl_type >
,
vl::Vector3< scalar_type >
normalizeSlashes() :
vl::String
normalLQ() :
vlVolume::Volume
ns() :
vl::ObjMaterial
null() :
vl::Viewport
,
vl::String
Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:53 2009.
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