Visualization Library
A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::SceneManagerActorKdTree Member List
This is the complete list of members for
vl::SceneManagerActorKdTree
, including all inherited members.
appendActors
(ActorCollection &list)
vl::SceneManagerBVH< ActorKdTree >
[inline, virtual]
appendVisibleActors
(ActorCollection &list, const Camera *camera)
vl::SceneManagerBVH< ActorKdTree >
[inline, virtual]
as
()
vl::Object
[inline]
as
() const
vl::Object
[inline]
automaticDelete
() const
vl::Object
[inline]
boundingBox
() const
vl::SceneManager
[inline]
boundingSphere
() const
vl::SceneManager
[inline]
boundsDirty
() const
vl::SceneManager
[inline]
className
()
vl::SceneManagerActorKdTree
[inline, virtual]
computeBounds
()
vl::SceneManager
[virtual]
cullingEnabled
() const
vl::SceneManager
[inline]
decReference
()
vl::Object
[inline]
enableMask
() const
vl::SceneManager
[inline]
incReference
()
vl::Object
[inline]
isEnabled
(Actor *a)
vl::SceneManager
[inline]
mAABB
vl::SceneManager
[protected]
mBoundingVolumeTree
vl::SceneManagerBVH< ActorKdTree >
[protected]
mBoundsDirty
vl::SceneManager
[protected]
mCullingEnabled
vl::SceneManager
[protected]
mEnableMask
vl::SceneManager
[protected]
mName
vl::Object
[protected]
mSphere
vl::SceneManager
[protected]
mutex
()
vl::Object
[inline]
mutex
() const
vl::Object
[inline]
name
() const
vl::Object
[inline]
Object
()
vl::Object
[inline]
Object
(const Object &other)
vl::Object
[inline]
operator=
(const Object &other)
vl::Object
[inline]
referenceCount
() const
vl::Object
[inline]
SceneManager
()
vl::SceneManager
SceneManagerActorKdTree
()
vl::SceneManagerActorKdTree
[inline]
setAutomaticDelete
(bool autodel_on)
vl::Object
[inline]
setBoundingBox
(const AABB &bbox)
vl::SceneManager
[inline]
setBoundingSphere
(const Sphere &sphere)
vl::SceneManager
[inline]
setBoundsDirty
(bool dirty)
vl::SceneManager
[inline]
setCullingEnabled
(bool enable)
vl::SceneManager
[inline]
setEnableMask
(unsigned int enabled)
vl::SceneManager
[inline]
setMutex
(VirtualMutex *mutex)
vl::Object
[inline]
setName
(const std::string &name)
vl::Object
[inline]
setTree
(ActorKdTree *bbh)
vl::SceneManagerBVH< ActorKdTree >
[inline]
tree
() const
vl::SceneManagerBVH< ActorKdTree >
[inline]
tree
()
vl::SceneManagerBVH< ActorKdTree >
[inline]
~Object
()
vl::Object
[protected, virtual]
Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:59 2009.
Permission is granted to use this page to write and publish articles regarding Visualization Library.