Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::Portal Member List

This is the complete list of members for vl::Portal, including all inherited members.

as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::Object [inline, virtual]
computeNormal()vl::Portal [protected]
decReference()vl::Object [inline]
geometry()vl::Portal [inline]
geometry() const vl::Portal [inline]
incReference()vl::Object [inline]
isOpen() const vl::Portal [inline]
mIsOpenvl::Portal [protected]
mNamevl::Object [protected]
mNormalvl::Portal [protected]
mPortalGeometryvl::Portal [protected]
mTargetSectorvl::Portal [protected]
mutex()vl::Object [inline]
mutex() const vl::Object [inline]
mVisitTickvl::Portal [protected]
name() const vl::Object [inline]
normal() const vl::Portal [inline, protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
Portal()vl::Portal [inline]
referenceCount() const vl::Object [inline]
SceneManagerPortals classvl::Portal [friend]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setIsOpen(bool is_open)vl::Portal [inline]
setMutex(VirtualMutex *mutex)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
setNormal(const fvec3 &n)vl::Portal [inline, protected]
setTargetSector(Sector *sector)vl::Portal [inline]
targetSector()vl::Portal [inline]
targetSector() const vl::Portal [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:59 2009.
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