Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| classify(const AABB &) const | vl::Plane | |
| className() | vl::Plane | [inline, virtual] |
| decReference() | vl::Object | [inline] |
| distance(const vec3 &v) const | vl::Plane | |
| incReference() | vl::Object | [inline] |
| isOutside(const AABB &) const | vl::Plane | |
| mName | vl::Object | [protected] |
| mNormal | vl::Plane | [protected] |
| mOrigin | vl::Plane | [protected] |
| mutex() | vl::Object | [inline] |
| mutex() const | vl::Object | [inline] |
| name() const | vl::Object | [inline] |
| normal() const | vl::Plane | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| origin() const | vl::Plane | [inline] |
| Plane(Real o=0.0f, vec3 n=vec3(0, 0, 0)) | vl::Plane | [inline] |
| Plane(const vec3 &o, const vec3 &n) | vl::Plane | [inline] |
| referenceCount() const | vl::Object | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setMutex(VirtualMutex *mutex) | vl::Object | [inline] |
| setName(const std::string &name) | vl::Object | [inline] |
| setNormal(const vec3 &normal) | vl::Plane | [inline] |
| setOrigin(Real origin) | vl::Plane | [inline] |
| ~Object() | vl::Object | [protected, virtual] |