, including all inherited members.
| addEventListener(UIEventListener *el) | vl::OpenGLContext | |
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| className() | vl::OpenGLContext | [inline, virtual] |
| continuousUpdate() const | vl::OpenGLContext | [inline] |
| createFBORenderTarget(int width, int height) | vl::OpenGLContext | [inline] |
| createFBORenderTarget() | vl::OpenGLContext | [inline] |
| decReference() | vl::Object | [inline] |
| destroy() | vl::OpenGLContext | [inline, virtual] |
| destroyAllFBORenderTargets() | vl::OpenGLContext | [inline] |
| destroyFBORenderTarget(FBORenderTarget *fbort) | vl::OpenGLContext | [inline] |
| dispatchDestroyEvent() | vl::OpenGLContext | [inline] |
| dispatchFileDroppedEvent(const std::vector< String > &files) | vl::OpenGLContext | [inline] |
| dispatchInitEvent() | vl::OpenGLContext | [inline] |
| dispatchKeyPressEvent(unsigned short unicode_ch, EKey key) | vl::OpenGLContext | [inline] |
| dispatchKeyReleaseEvent(unsigned short unicode_ch, EKey key) | vl::OpenGLContext | [inline] |
| dispatchMouseDownEvent(EMouseButton button, int x, int y) | vl::OpenGLContext | [inline] |
| dispatchMouseMoveEvent(int x, int y) | vl::OpenGLContext | [inline] |
| dispatchMouseUpEvent(EMouseButton button, int x, int y) | vl::OpenGLContext | [inline] |
| dispatchMouseWheelEvent(int n) | vl::OpenGLContext | [inline] |
| dispatchResizeEvent(int w, int h) | vl::OpenGLContext | [inline] |
| dispatchRunEvent() | vl::OpenGLContext | [inline] |
| dispatchVisibilityEvent(bool visible) | vl::OpenGLContext | [inline] |
| eraseAllEventListeners() | vl::OpenGLContext | |
| eventListener(int i) const | vl::OpenGLContext | [inline] |
| eventListenerCount() const | vl::OpenGLContext | [inline] |
| eventListeners() const | vl::OpenGLContext | [inline] |
| fullscreen() const | vl::OpenGLContext | [inline, virtual] |
| getFocus() | vl::OpenGLContext | [inline, virtual] |
| getProcAddress(const char *function_name) | vl::OpenGLContext | |
| height() const | vl::OpenGLContext | [inline] |
| hide() | vl::OpenGLContext | [inline, virtual] |
| ignoreNextMouseMoveEvent() | vl::OpenGLContext | [inline] |
| incReference() | vl::Object | [inline] |
| initExtensions(bool log=true) | vl::OpenGLContext | |
| isExtensionSupported(const char *ext_name) | vl::OpenGLContext | |
| isKeyPressed(EKey key) const | vl::OpenGLContext | [inline] |
| keyboard() const | vl::OpenGLContext | [inline] |
| keyPress(EKey key) | vl::OpenGLContext | [inline] |
| keyRelease(EKey key) | vl::OpenGLContext | [inline] |
| logOpenGLInfo() | vl::OpenGLContext | |
| makeCurrent() | vl::OpenGLContext | [inline, virtual] |
| mContinuousUpdate | vl::OpenGLContext | [protected] |
| mEventListeners | vl::OpenGLContext | [protected] |
| mFBORenderTarget | vl::OpenGLContext | [protected] |
| mFullscreen | vl::OpenGLContext | [protected] |
| mGLContextInfo | vl::OpenGLContext | [protected] |
| mIgnoreNextMouseMoveEvent | vl::OpenGLContext | [protected] |
| mKeyboard | vl::OpenGLContext | [protected] |
| mMouseVisible | vl::OpenGLContext | [protected] |
| mName | vl::Object | [protected] |
| mouseVisible() const | vl::OpenGLContext | [inline, virtual] |
| mRenderTarget | vl::OpenGLContext | [protected] |
| mTextureUnitCount | vl::OpenGLContext | [protected] |
| mutex() | vl::Object | [inline] |
| mutex() const | vl::Object | [inline] |
| name() const | vl::Object | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| OpenGLContext(int w=0, int h=0) | vl::OpenGLContext | [inline] |
| openglContextInfo() const | vl::OpenGLContext | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| position() const | vl::OpenGLContext | [inline, virtual] |
| quitApplication() | vl::OpenGLContext | [inline, virtual] |
| referenceCount() const | vl::Object | [inline] |
| removeEventListener(UIEventListener *el) | vl::OpenGLContext | |
| renderTarget() | vl::OpenGLContext | [inline] |
| renderTarget() const | vl::OpenGLContext | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setContinuousUpdate(bool continuous) | vl::OpenGLContext | [inline, virtual] |
| setFullscreen(bool) | vl::OpenGLContext | [inline, virtual] |
| setMousePosition(int, int) | vl::OpenGLContext | [inline, virtual] |
| setMouseVisible(bool) | vl::OpenGLContext | [inline, virtual] |
| setMutex(VirtualMutex *mutex) | vl::Object | [inline] |
| setName(const std::string &name) | vl::Object | [inline] |
| setOpenGLContextInfo(const OpenGLContextFormat &info) | vl::OpenGLContext | [inline] |
| setPosition(int, int) | vl::OpenGLContext | [inline, virtual] |
| setSize(int, int) | vl::OpenGLContext | [inline, virtual] |
| setVSyncEnabled(bool enable) | vl::OpenGLContext | |
| setWindowTitle(const String &) | vl::OpenGLContext | [inline, virtual] |
| show() | vl::OpenGLContext | [inline, virtual] |
| size() const | vl::OpenGLContext | [inline, virtual] |
| sortEventListeners() | vl::OpenGLContext | |
| swapBuffers() | vl::OpenGLContext | [inline, virtual] |
| textureUnitCount() const | vl::OpenGLContext | [inline] |
| update() | vl::OpenGLContext | [inline, virtual] |
| vsyncEnabled() const | vl::OpenGLContext | |
| width() const | vl::OpenGLContext | [inline] |
| ~Object() | vl::Object | [protected, virtual] |
| ~OpenGLContext() | vl::OpenGLContext | [inline] |