Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| className() | vl::ObjMaterial | [inline, virtual] |
| decReference() | vl::Object | [inline] |
| illum() const | vl::ObjMaterial | [inline] |
| incReference() | vl::Object | [inline] |
| ka() const | vl::ObjMaterial | [inline] |
| kd() const | vl::ObjMaterial | [inline] |
| ks() const | vl::ObjMaterial | [inline] |
| map_Bump() const | vl::ObjMaterial | [inline] |
| map_d() const | vl::ObjMaterial | [inline] |
| map_Decal() const | vl::ObjMaterial | [inline] |
| map_Disp() const | vl::ObjMaterial | [inline] |
| map_Ka() const | vl::ObjMaterial | [inline] |
| map_Kd() const | vl::ObjMaterial | [inline] |
| map_Ks() const | vl::ObjMaterial | [inline] |
| map_Ns() const | vl::ObjMaterial | [inline] |
| mIllum | vl::ObjMaterial | [protected] |
| mKa | vl::ObjMaterial | [protected] |
| mKd | vl::ObjMaterial | [protected] |
| mKs | vl::ObjMaterial | [protected] |
| mMap_Bump | vl::ObjMaterial | [protected] |
| mMap_d | vl::ObjMaterial | [protected] |
| mMap_Decal | vl::ObjMaterial | [protected] |
| mMap_Disp | vl::ObjMaterial | [protected] |
| mMap_Ka | vl::ObjMaterial | [protected] |
| mMap_Kd | vl::ObjMaterial | [protected] |
| mMap_Ks | vl::ObjMaterial | [protected] |
| mMap_Ns | vl::ObjMaterial | [protected] |
| mName | vl::Object | [protected] |
| mNi | vl::ObjMaterial | [protected] |
| mNs | vl::ObjMaterial | [protected] |
| mTr | vl::ObjMaterial | [protected] |
| mutex() | vl::Object | [inline] |
| mutex() const | vl::Object | [inline] |
| name() const | vl::Object | [inline] |
| ni() const | vl::ObjMaterial | [inline] |
| ns() const | vl::ObjMaterial | [inline] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| ObjMaterial() | vl::ObjMaterial | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setIllum(int illum) | vl::ObjMaterial | [inline] |
| setKa(const fvec3 &ka) | vl::ObjMaterial | [inline] |
| setKd(const fvec3 &kd) | vl::ObjMaterial | [inline] |
| setKs(const fvec3 &ks) | vl::ObjMaterial | [inline] |
| setMap_Bump(const ObjTexture &map_bump) | vl::ObjMaterial | [inline] |
| setMap_d(const ObjTexture &map_d) | vl::ObjMaterial | [inline] |
| setMap_Decal(const ObjTexture &map_decal) | vl::ObjMaterial | [inline] |
| setMap_Disp(const ObjTexture &map_disp) | vl::ObjMaterial | [inline] |
| setMap_Ka(const ObjTexture &map_ka) | vl::ObjMaterial | [inline] |
| setMap_Kd(const ObjTexture &map_kd) | vl::ObjMaterial | [inline] |
| setMap_Ks(const ObjTexture &map_ks) | vl::ObjMaterial | [inline] |
| setMap_Ns(const ObjTexture &map_ns) | vl::ObjMaterial | [inline] |
| setMutex(VirtualMutex *mutex) | vl::Object | [inline] |
| setName(const std::string &name) | vl::Object | [inline] |
| setNi(float ni) | vl::ObjMaterial | [inline] |
| setNs(float ns) | vl::ObjMaterial | [inline] |
| setTr(float tr) | vl::ObjMaterial | [inline] |
| tr() const | vl::ObjMaterial | [inline] |
| ~Object() | vl::Object | [protected, virtual] |