Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <Shader.hpp>

Public Member Functions | |
| LogicOp (ELogicOp logicop=LO_COPY) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *) const |
| void | set (ELogicOp logicop) |
| ELogicOp | logicOp () const |
Protected Attributes | |
| ELogicOp | mLogicOp |
| vl::LogicOp::LogicOp | ( | ELogicOp | logicop = LO_COPY |
) | [inline] |
| virtual const char* vl::LogicOp::className | ( | ) | [inline, virtual] |
| virtual ERenderState vl::LogicOp::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
| void LogicOp::apply | ( | const Camera * | ) | const [virtual] |
Implements vl::RenderState.
| void vl::LogicOp::set | ( | ELogicOp | logicop | ) | [inline] |
| ELogicOp vl::LogicOp::logicOp | ( | ) | const [inline] |
ELogicOp vl::LogicOp::mLogicOp [protected] |