Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::GeometryLoadCallback Member List

This is the complete list of members for vl::GeometryLoadCallback, including all inherited members.

as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
className()vl::GeometryLoadCallback [inline, virtual]
computeNormals() const vl::GeometryLoadCallback [inline]
convertToDrawArrays() const vl::GeometryLoadCallback [inline]
decReference()vl::Object [inline]
discardOriginalNormals() const vl::GeometryLoadCallback [inline]
GeometryLoadCallback()vl::GeometryLoadCallback [inline]
incReference()vl::Object [inline]
mComputeNormalsvl::GeometryLoadCallback [protected]
mConvertToDrawArraysvl::GeometryLoadCallback [protected]
mDiscardOriginalNormalsvl::GeometryLoadCallback [protected]
mMatrixvl::GeometryLoadCallback [protected]
mNamevl::Object [protected]
mRemoveDoublesvl::GeometryLoadCallback [protected]
mSortTrianglesvl::GeometryLoadCallback [protected]
mSortVerticesvl::GeometryLoadCallback [protected]
mStripfyvl::GeometryLoadCallback [protected]
mTransformGeometryvl::GeometryLoadCallback [protected]
mUseDisplayListsvl::GeometryLoadCallback [protected]
mUseVBOsvl::GeometryLoadCallback [protected]
mutex()vl::Object [inline]
mutex() const vl::Object [inline]
name() const vl::Object [inline]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
operator()(ResourceDatabase *db)vl::GeometryLoadCallback [inline, virtual]
operator=(const Object &other)vl::Object [inline]
referenceCount() const vl::Object [inline]
removeDoubles() const vl::GeometryLoadCallback [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setComputeNormals(bool cn)vl::GeometryLoadCallback [inline]
setConvertToDrawArrays(bool on)vl::GeometryLoadCallback [inline]
setDiscardOriginalNormals(bool on)vl::GeometryLoadCallback [inline]
setMutex(VirtualMutex *mutex)vl::Object [inline]
setName(const std::string &name)vl::Object [inline]
setRemoveDoubles(bool rd)vl::GeometryLoadCallback [inline]
setSortTriangles(bool on)vl::GeometryLoadCallback [inline]
setSortVertices(bool on)vl::GeometryLoadCallback [inline]
setStripfy(bool on)vl::GeometryLoadCallback [inline]
setTransformGeometry(bool on)vl::GeometryLoadCallback [inline]
setTransformMatrix(const mat4 &m)vl::GeometryLoadCallback [inline]
setUseDisplayLists(bool on)vl::GeometryLoadCallback [inline]
setUseVBOs(bool on)vl::GeometryLoadCallback [inline]
sortTriangles() const vl::GeometryLoadCallback [inline]
sortVertices() const vl::GeometryLoadCallback [inline]
stripfy() const vl::GeometryLoadCallback [inline]
transformGeometry() const vl::GeometryLoadCallback [inline]
transformMatrix() const vl::GeometryLoadCallback [inline]
useDisplayLists() const vl::GeometryLoadCallback [inline]
useVBOs() const vl::GeometryLoadCallback [inline]
~Object()vl::Object [protected, virtual]


Visualization Library v2009.08 Reference Documentation
Copyright 2005-2009 Michele Bosi. All rights reserved.
Updated on Tue Dec 29 13:56:56 2009.
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